![]() The needs are: Feeding, Drinking & Resting.Attraction areas attract the animals to suitable areas for completing their needs.Each species has different goals during different times of the day. ![]() Animals do not wander aimlessly through the EHR.This article is based on this developer post in the game forum. Other animals only represented by their sounds (bugs, eagles, frogs, cicadas, etc.).Circling crows over carcasses in Timbergold Trails.Fish in ponds and rivers, not the oceans.The Rat - can be shot but not harvested.There are many animals in the environment that merely add to the atmosphere, but are not really huntable can be shot and harvested with the HunterMate.leave clues in the game ( tracks and calls).The following animals are permanently huntable, i.e.
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